• Tried rotation (from 0 to 3, true) with drawRect(0,10,20,30) and got:
    0: 219,10,239,30
    1: 209,299,229,319
    2: 0,289,20,309
    3: 10,0,30,20
    next tried rotation(from 0 to 3,false) with drawRect(0,10,20,30) and got:
    0: 0,10,20,30
    1: 209,0,229,20
    2: 219,289,239,309
    3: 10,299,30,319

    So, in my case setRotation(0,false) seems to be correct.

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