I've just got my Bangle.js 2 and created a custom watch face for it.
It basically just draws a cat image, then digits with a black border.
To create the black border, the font was drawn first by shifting up/down/left/right in black, then white in the center.
But somehow my watch dies and turns off within a day, so I'm not sure if it's my code. I've attached the code and a screenshot of it.
The LCD brightness was at 0.1, 5 secs timeout with only wake on button. Other than that everything is from factory with this watch face installed. It was on firmware 2v22, I'm retesting it with anton watch and 2v23 currently.
Drawing an image every minute shouldn't use drain the battery that much?
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Hello!
I've just got my Bangle.js 2 and created a custom watch face for it.
It basically just draws a cat image, then digits with a black border.
To create the black border, the font was drawn first by shifting up/down/left/right in black, then white in the center.
But somehow my watch dies and turns off within a day, so I'm not sure if it's my code. I've attached the code and a screenshot of it.
The LCD brightness was at 0.1, 5 secs timeout with only wake on button. Other than that everything is from factory with this watch face installed. It was on firmware 2v22, I'm retesting it with anton watch and 2v23 currently.
Drawing an image every minute shouldn't use drain the battery that much?
Edit: Bluetooth was off.
2 Attachments