@Gordon you mean share the source code? I'd be happy to, although it is written in .NET (not that it needs to be, but it's what I know).
I was going to do a full on font editor, but thought I'd do the simplest thing first :)
Question, how performant is rendering a font? I was wondering about using custom bitmaps in a font for things like splash screens on my DIY gamer, saving having to do a bunch of fillRects. It could also be used as a pseudo level builder for certain games (a 100 x 8 character sort of thing).
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
@Gordon you mean share the source code? I'd be happy to, although it is written in .NET (not that it needs to be, but it's what I know).
I was going to do a full on font editor, but thought I'd do the simplest thing first :)
Question, how performant is rendering a font? I was wondering about using custom bitmaps in a font for things like splash screens on my DIY gamer, saving having to do a bunch of fillRects. It could also be used as a pseudo level builder for certain games (a 100 x 8 character sort of thing).
Matt