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Well, I recompressed the background image to an "Optimal 2 bit" palette and removed the icons rendering, and it seems to run. Obviously the visual is not optimal and it has to be resized to the larger screen of the Bangle 1, but functionally at least there's nothing stopping it.
If you manage to draw the background as shapes instead of a pixel image, then it would totally work I think.
Hi Sebastian, thanks for testing! I indeed want to optimize it a bit (background cam be oy lines instead of a complete image). So we will see if it works then :)
David