@Gordon, I guess that's what I meant. Depending on which Bangle / display is emulated, the bits have to be mapped accordingly. I assume - for performance reasons - the bits are already stored the way - in number and in sequence - as they are needed to be pushed to the controller.
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@Gordon, I guess that's what I meant. Depending on which Bangle / display is emulated, the bits have to be mapped accordingly. I assume - for performance reasons - the bits are already stored the way - in number and in sequence - as they are needed to be pushed to the controller.