I think I didn't expressed it correctly:
If a widget fails to define a valid area no widget will get rendered.
What I meant is: if a faulty widget fails to define a valid area no widgets at all will be rendered.
You can always add code in appname.boot.js if you want it to run at
Will the code here also run when another app (e.g. the launcher) is loaded?
@sauerman started
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
I think I didn't expressed it correctly:
What I meant is:
if a faulty widget fails to define a valid area no widgets at all will be rendered.
Will the code here also run when another app (e.g. the launcher) is loaded?