Yesterday my Bangle finally arrived. I immediatly started with my project to develop a timer app for Football Officiating and came unpleasant problem of the flickering screen. I red the tutorial with the possibility to Buffer the Screen output and gave it a try.
If the display is on, the countdown timer will draw every second a new screen with g.flip(). But this always resets the Screen timeout so the Display stays on forever, until the countdown timer stops or ist interrupted.
Is there a workaround or best practice to get along with this or is it no problem to keep the display on for a longer period? If we officiate a tournament, I need the clock for ~ 6 hours.
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Hello everyone!
Yesterday my Bangle finally arrived. I immediatly started with my project to develop a timer app for Football Officiating and came unpleasant problem of the flickering screen. I red the tutorial with the possibility to Buffer the Screen output and gave it a try.
If the display is on, the countdown timer will draw every second a new screen with g.flip(). But this always resets the Screen timeout so the Display stays on forever, until the countdown timer stops or ist interrupted.
Is there a workaround or best practice to get along with this or is it no problem to keep the display on for a longer period? If we officiate a tournament, I need the clock for ~ 6 hours.
Thank you for support. :)