Well, the current vector font averages ~30 points each for the 95 available characters. If we could do that it'd roughly halve the size, but hopefully we could get a bit under.
I made some sample characters in a few different styles. The top two rows are as smooth as I could manage given the limitations of the grid, averaging 20 points per characters. The next two rows are a bit more angular, averaging ~17 points per character. The last two rows are as minimal as I could manage, averaging ~15 points per character.
I'd be personally inclined to go with the first style, since it scales up nicely and still stays significantly under the ~30 points per character of the original font, but I'd be curious to know what other people think.
(This is using the single poly per character method - if I break it up into multiple polys that'll inflate the point count a little bit)
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
I made some sample characters in a few different styles. The top two rows are as smooth as I could manage given the limitations of the grid, averaging 20 points per characters. The next two rows are a bit more angular, averaging ~17 points per character. The last two rows are as minimal as I could manage, averaging ~15 points per character.
I'd be personally inclined to go with the first style, since it scales up nicely and still stays significantly under the ~30 points per character of the original font, but I'd be curious to know what other people think.
(This is using the single poly per character method - if I break it up into multiple polys that'll inflate the point count a little bit)
2 Attachments