Hi, just got an Adafruit Clue a couple of weeks ago (first batch I think) and I'm trying to port Espruino to it (obvs).
But I'm running out of ideas how to get it going - all I want to get running at first is a Bluetooth connection to the web IDE to test that JS works OK, I don't care about pins and peripherals yet.
I nicked bits of it from the Nordic dongle suggestions on this forum (I did get the dongle working OK, so the SDK 15 stuff is fine for me). I set the JS code address up a bit in case that needs to be clear of stuff below, but I have to admit I don't know what to put there!
I build with:
make clean; rm *hex *.elf
BOARD=CLUEJS RELEASE=1 make
..not DFU I don't think, cos they use uf2 for the Clue - so I flash with:
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Hi, just got an Adafruit Clue a couple of weeks ago (first batch I think) and I'm trying to port Espruino to it (obvs).
But I'm running out of ideas how to get it going - all I want to get running at first is a Bluetooth connection to the web IDE to test that JS works OK, I don't care about pins and peripherals yet.
Hence here's my super-cut-down board file:
I nicked bits of it from the Nordic dongle suggestions on this forum (I did get the dongle working OK, so the SDK 15 stuff is fine for me). I set the JS code address up a bit in case that needs to be clear of stuff below, but I have to admit I don't know what to put there!
I build with:
..not DFU I don't think, cos they use uf2 for the Clue - so I flash with:
which is getting set into the device OK, but I can't see the Clue Bluetooth device in the IDE.
Any ideas?