• Wow, glad the inline C is working well for you! Unfortunately it's not something that'll work on ESP32/ESP8266 though unless someone's willing to host their own compiler service.

    How does this compare to Graphics.scroll? I know that isn't desperately fast but then it's not having to handle that many pixels.

    Just to add another potential option here when it comes to low-level Graphics manipulation: Create your own Graphics that has a non zig-zag byte ordering, and then use drawImage to draw that Graphics onto the neopixel one just before you output it.


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