Looking forward to this. I used to have plans to digitise SCX cars in some way but I always talked myself out of it saying that I might as well just do it as a computer game rather than interacting with the real world.
You could do awesome things like simulating engine wear which causes the cars to drive slower, track the cars as they move around the track and do lap counting this way. If you're putting the Pixl on board the car then you could display what place in the race the cars are on the roof.
Definitely like the idea of having the race position on the roof. I know digitised railways simulate acceleration curves rather than a more boolean on and off, that's definitely something that could be brought in.
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Looking forward to this. I used to have plans to digitise SCX cars in some way but I always talked myself out of it saying that I might as well just do it as a computer game rather than interacting with the real world.
You could do awesome things like simulating engine wear which causes the cars to drive slower, track the cars as they move around the track and do lap counting this way. If you're putting the Pixl on board the car then you could display what place in the race the cars are on the roof.