I updated/completed the "roadmap" from Zack zlittell's series of posts on the subject ( http://www.zlittell.com/2015/07/msf-fightstick-teensylc-xinput-controller-8/ ).
The same author published a more-arduino-library-like version of his code, but as his writeup focuses on the former, I'll start with that & see how it goes before trying porting the latter ( which I'm already using in my Espruino<->Teensy tests )
On the current "deadend" I'm facing regarding the way genuine controllers are recognized, the following posts seems of interest but I have no clues yet on how to trick/bypass this ( and this is mandatory for the controller to be used on an actual console :/ .. )
This being said, I have some RFID code to produce before getting my hands dirty on the STM32 stuff ( nb: I have a discovery board not yet tested I consider trying on instead of messing with one of my Espruino boards ;p ), so I'll come back as usual when I got things done or with more questions ;)
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
back :)
I updated/completed the "roadmap" from Zack zlittell's series of posts on the subject ( http://www.zlittell.com/2015/07/msf-fightstick-teensylc-xinput-controller-8/ ).
The same author published a more-arduino-library-like version of his code, but as his writeup focuses on the former, I'll start with that & see how it goes before trying porting the latter ( which I'm already using in my Espruino<->Teensy tests )
On the current "deadend" I'm facing regarding the way genuine controllers are recognized, the following posts seems of interest but I have no clues yet on how to trick/bypass this ( and this is mandatory for the controller to be used on an actual console :/ .. )
This being said, I have some RFID code to produce before getting my hands dirty on the STM32 stuff ( nb: I have a discovery board not yet tested I consider trying on instead of messing with one of my Espruino boards ;p ), so I'll come back as usual when I got things done or with more questions ;)