i'm a bit newb with arrayBuffer...
i use a flipdot display compose with 1 line of 7 points and a block of 7 lines of 7 points.
I need an array of 8x8 to drawString(t,x,y)
var g = Graphics.createArrayBuffer(8,8,1);
How to access of the data stored in the first line of the array?
and the rest of the buffer?
sorry for this basic question but i don't know how to use this object.
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