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  • Hello,

    i'm a bit newb with arrayBuffer...
    i use a flipdot display compose with 1 line of 7 points and a block of 7 lines of 7 points.
    I need an array of 8x8 to drawString(t,x,y)

    var g = Graphics.createArrayBuffer(8,8,1);
    

    How to access of the data stored in the first line of the array?
    g[0] ?
    and the rest of the buffer?

    sorry for this basic question but i don't know how to use this object.

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