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  • I am doing exactly that right now.
    Hooked up an old arcade joystick mechanic to 4 pins on the puck.

    There is not much drain apparently.

    I also disconnect after some seconds of inactivity but not sure if that is actually necessary...

    Mainly there is a setWatch() function for every direction (and later some buttons) - the rest is communication code for establishing, sending and disconnecting.

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