When "trying to connect to each other" i used the code in the "fast" sample which keeps the connection alive. This probably prevents connections in the opposite direction.
I will try again with the "slow" version. Initiating the connection for every button press should probably make it. As long as all sessions are closed properly...
When it comes to debugging, I do not want any hardwiring. I like the feeling of juggling with a handful of Pucks like a pile of casino chips. I want to keep juggling while keeping a few pucks under the loupe. Thats half the charm of Puck (or at least 90%)...
I am trying to make the Puck as expressive as it can be, by using the LED:s for debug output in roman numeral format (I=red, V=green, X=blue).
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
When "trying to connect to each other" i used the code in the "fast" sample which keeps the connection alive. This probably prevents connections in the opposite direction.
I will try again with the "slow" version. Initiating the connection for every button press should probably make it. As long as all sessions are closed properly...
When it comes to debugging, I do not want any hardwiring. I like the feeling of juggling with a handful of Pucks like a pile of casino chips. I want to keep juggling while keeping a few pucks under the loupe. Thats half the charm of Puck (or at least 90%)...
I am trying to make the Puck as expressive as it can be, by using the LED:s for debug output in roman numeral format (I=red, V=green, X=blue).
I am enjoying this. Big time!