Almost! You should also change the page max in flipCmds from 7 to 3 (but if you're just sending a 128x32 buffer then it still displays ok):
var initCmds = new Uint8Array([ 0xAe, // disp off 0xD5, // clk div 0x80, // suggested ratio 0xA8, C.OLED_HEIGHT-1, 0xD3,0x0, // display offset 0x40, // start line 0x8D,extVcc?0x10:0x14, // charge pump 0x20,0x0, // memory mode 0xA1, // seg remap 1 (use 0xA0 to flip horizontally) 0xC8, // comscandec (use 0xC0 to flip vertically) 0xDA, (C.OLED_HEIGHT==64)?0x12:0x02, 0x81,extVcc?0x9F:0xCF, // set contrast 0xD9,extVcc?0x22:0xF1, // set precharge 0xDb,0x40, // set vcom detect 0xA4, // display all on 0xA6, // display normal (non-inverted) 0xAf // disp on ]); var flipCmds = [0x21, // columns 0, C.OLED_WIDTH-1, 0x22, // pages 0, (C.OLED_HEIGHT==64)?0x7:0x03];
The only other issue I had with the module was a lack of support for a CS pin. Adding that would be nice.
@Chris started
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Almost! You should also change the page max in flipCmds from 7 to 3 (but if you're just sending a 128x32 buffer then it still displays ok):
The only other issue I had with the module was a lack of support for a CS pin. Adding that would be nice.