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  • Perfect :) I will convert that over.

    And all this sort of code will run quite happily?

    function createDepartureBoard(){
      var c = document.getElementById("canvas");
      c.width = 192*2;
      c.height= 32*2;
      boardCtx2D = c.getContext("2d");
    
      boardBuffer           = document.createElement('Canvas');
      boardBuffer.width     = 192;
      boardBuffer.height    = 64;
      boardBufCtx2D         = boardBuffer.getContext('2d');
      
      msgBuffer             = document.createElement('Canvas');
      msgBuffer.width       = 2000;
      msgBuffer.height      = 32;
      msgBufCtx2D           = msgBuffer.getContext('2d');
    }
    
    boardBufCtx2D.drawImage(msgBuffer,msgXPos,0,192,9,0,msgYPos+1,192,9);
    
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