• This tutorial was triggered by the forum post about code not running after save() and power cycle and related response, which states:

    It's often not practical to make code that works both after direct upload and after save() and restart

    Conclusion and recommendation: ...indeed... therefore, always choose the format that works for/after save()... to be on the safe side.

    But this is a bit cumbersome while developing, because you need to save the uploaded code every time and do a power-cycle - un-plug and re-plug - to get the code started. To get around this and speed up development, use this stream lined development process.

    • 1. Use function onInit() { ... } rather than E.on('init', function(){ ... });, and start your code after uploading by entering onInit() in the console / left hand pane of the Espruino Web IDE.

    Having to enter onInit() in the console every time after upload of the code to start it is still somewhat cumbersome, therefore

    • 2. Add - for development time - setTimeout(onInit,500); as last line in your code, which makes your overall code structure look like this:

    // ... your application code
    // ...
    // ...
    // initialization / start-up code
    function onInit() {
      // ...
    // convenience line for dev phase; REMOVE for final save() and normal runtime

    This last line starts your code automatically after upload has completed in the same way as later on a power cycle will restart it on normal runtime after power cycle / reset. The timeout is added to allow - on the Espruino side - the upload process to complete and do so decoupled from your code start / execution.

    • 3. REMOVE this last line setTimeout(onInit,500); when entering the final development phase where you test save() and power-cycling.

    Bonus for using setTimeout(onInit, ...:

    You can pass development time parameters

    setTimeout(onInit, 500, true, "otherRuntimeParm_mode"); // enable debug, etc.

    that overwrite runtime parameters - for example for debugging w/ console output while developing - which automatically go away for the normal runtime. Your overall code may then look something like this complete code template good for code running after both direct upload AND save() :

    Code Template for development AND runtime:

    var dbg = false; // ***d***e***b***u***g*** of for normal runtime
    var mode = "normal"; // other runtime parameter
    // ...
    // your app code using global ```dbg``` and ```mode``` runtime vars to
    // control debug/normal runtime behavior, for ex. console output, etc.
    // ...
       if (dbg) console.log("....");
    // ...
    // initialization / start-up code
    function onInit(dbgParm, otherParm_mode, ...) {
      // accepting / overwriting operation parms while under development
      dbg = dbgParm;
      mode = (mode === undefined) ? mode : otherParm_mode;
      // other initialization / startup code
      // ...
    // convenience line for dev phase; REMOVE for final save() and normal runtime
    setTimeout(onInit, 500, true, "otherRuntimeParm_mode"); // enable debug, etc.
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How to have ONE codebase that works after both direct upload and save() with power cycle (run in no-save AND save mode)

Posted by Avatar for allObjects @allObjects