Welcome back and congratulations to you both Gordon!! I hope everyone is thriving.
Not a hugely important one but it's hitting everyone we've given a Bangle.js to:
The Flappy Bird app.js code runs fine on a Bangle.js if you paste it into the Web IDE and run from RAM (or use the emulator) but when I install it as an app from the App Loader (or create an offline version of it), it hangs on "Loading..." if I try to launch it.
strangely worked but obviously resulted in a trashed display. No errors being shown anywhere so not sure where to look further.
I did see
New interpreter error: LOW_MEMORY,MEMORY
once in the Web IDE after pasting Bangle.setLCDMode("120x120"); directly but that may just be a coincidence.
I also changed the code not to use onInit(); in case that was causing some issue but that was a red herring.
Is there some behaviour difference between that code running from RAM and running from Flash?
I've tried multiple firmware versions including today's nightly but no joy.
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