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  • ...sure it does... and if it would not, there are a0-likes that together with a little bit changes would make a new module that would support it directly. But you got lucky, checkout - where will find tons of sw modules going after all kinds of devices and other sw modules...

    Btw, most of these display controllers work about the same way... Yes, it can be some tedious work to get the initialization right, but after that... it is just a device that can do setPixel() and getPixel(), and of course some other things, like setting color, etc.. The Espruino Graphics class then uses these features under its hood and you get it your easy way of g - for graphics - g.drawString("aTextString",atX,andY); g.drawLine(..., draw and fill rectangle, circle, etc.


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