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  • @Gordon I've checked with

    shiftOut.bind(null,[R2,G2,B2,undefined,R­1,G1,B1],{clk:Clock});
    ....
    Graphics.createArrayBuffer(64,32,4,{inte­rleavex:true});
    

    setPixel, drawLine work fine,
    but fillRect, drawRect, clear, drawCircle, fillCircle don't. Some pixel are at wrong places,
    Data in buffer is wrong, easy test is

    gr = Graphics.createArrayBuffer(64,32,4,{inte­rleavex:true});
    gr.setBgColor(1) ;
    gr.clear();
    console.log(new Uint8Array(gr.buffer,64,64));
    

    Rotating of Ellipse, hmm no idea, I've to check. But Christmas is coming, and family is coming, ....

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