• Now I would like to add the setFontVector to the binary, even if it is restricted because of low flash memory. How could I achieve that? It seems that it is not just a matter of removing the line "ifndef" : "SAVE_ON_FLASH" in /libs/graphics/jswrap_graphics.c. . .

    OK actually this seems to be the way to go.... By removing this instruction, I had to remove here and there some #ifdef SAVE_ON_FLASH in order to compile without errors. But now the linker tells that the linked binary is too big to fit in flash... Hmm, that's why SAVE_ON_FLASH makes sense ^^. Anyway, with or without setFontVector, having Espruino on the wrist is very cool! Even if I have still no idea what to build with that... hum....

About