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  • Nice, thanks!

    It might be worth looking at something like the EFM32 port - that's a very basic port of Espruino so there shouldn't be too much confusing in there... But basically you'll want:

    • main.c and jshardware.c in targets/samd
    • some more files in the make directory that handle any Atmel-specific files
    • Probably your own linker file in targetlibs/samd (as well as Atmel API files - if these are big you could load them in via provision.sh)

    And that's it I think - probably the most important thing is to get your blink-prog working with the serial (or USB?) port... Once you can have access to the REPL on Espruino debugging will be a lot easier!

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